Click to preview GameSpite Quarterly 4 Standard pocket and trade book

The paperback edition of the fourth volume of GameSpite's print incarnation. GameSpite Quarterly celebrates the completion of its first year with a wide-ranging issue that focuses on the mechanics and design of videogames -- what makes them work, and what makes them fail. This 156-page softbound book covers a wide range of games, from classic PC adventures like The Neverhood to recent RPGs like Mass Effect 2.

For more information on this issue, please refer to its index page:


About the Author
gamespite San Francisco, CA
The site currently hosted at has been online in various incarnations since 1996, although it's only in the past few years that it's become a home to smart, incisive critiques by a loosely-associated team of writers.

Publish Date  February 28, 2010

Dimensions  Pocket  156 pgs Black and White printing (on cream uncoated paper)

Category  Entertainment

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