The paperback edition of the fourth volume of GameSpite's print incarnation. GameSpite Quarterly celebrates the completion of its first year with a wide-ranging issue that focuses on the mechanics and design of videogames -- what makes them work, and what makes them fail. This 156-page softbound book covers a wide range of games, from classic PC adventures like The Neverhood to recent RPGs like Mass Effect 2.
For more information on this issue, please refer to its index page:
The site currently hosted at GameSpite.net has been online in various incarnations since 1996, although it's only in the past few years that it's become a home to smart, incisive critiques by a loosely-associated team of writers.
The Anatomy of Mega Man, Vol. I Paperback Published September 01, 2014
The Anatomy of Mega Man, Vol. I Hardcover Published September 01, 2014
The Anatomy of Metroid, Vol. I (Pocket) Published April 06, 2014
The Anatomy of Super Mario, Vol. I (Pocket Ed.) Published April 05, 2014
The Anatomy of Metroid, Vol. II (Pocket) Published April 04, 2014
The Anatomy of Metroid, Vol. II (Hardcover) Published April 03, 2014
The Anatomy of Metroid, Vol. II (Paperback) Published April 03, 2014
GameSpite Presents: The Anatomy of Metroid Vol. I Published January 11, 2014
Start your own book today from US $3.99.