An in-depth analysis of the design of three timeless NES games: Castlevania, Castlevania II, and Castlevania III. Based on the Anatomy of a Game series (http://telebunny.net/toastyblog/anatomy-of-a-game/), this print version of the text has been edited, expanded, and supplemented for your enjoyment.
Castlevania trademark and copyright Konami 1986-2003. Images reproduced in this volume are used in the spirit of critical and analytical fair use.








