I am a graduate in Media Arts and Animation specializing in digital 3D design. My focus in 3D design is towards realism and hardsurface modeling with a goal to follow the great examples of the great masters in Classical and Renaissance art.
My inspiration comes from a variety of sources, Fine Art, Science Fiction, Fantasy, Steam Punk, and History. Everything has to be grounded in a sense of reality, and it is these influences that help me accomplish my goals when working on a project and as an artists as a whole. I love the idea that I can suspend disbelief and bring my audience into a new world.