GameSpite Quarterly 4 Deluxe
Spring 2010 | The Mechanics of Gaming
by The GameSpite Crew
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About the Book
The hardcover edition of the fourth volume of GameSpite's print incarnation. GameSpite Quarterly celebrates the completion of its first year with a wide-ranging issue that focuses on the mechanics and design of videogames -- what makes them work, and what makes them fail. The deluxe edition includes an additional 28 pages of content over the standard edition. And it's hardcover, which always looks classier!
For more information on this issue, please refer to its index page:
http://www.gamespite.net/toastywiki/index.php/Site/GSQ4TableOfContents
For more information on this issue, please refer to its index page:
http://www.gamespite.net/toastywiki/index.php/Site/GSQ4TableOfContents
Features & Details
- Primary Category: Entertainment
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Project Option: 5×8 in, 13×20 cm
# of Pages: 184 - Publish Date: Feb 28, 2010
- Keywords game design, gaming, gamespite, videogames
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About the Creator
GameSpite.net
San Francisco, CA
The site currently hosted at GameSpite.net has been online in various incarnations since 1996, although it's only in the past few years that it's become a home to smart, incisive critiques by a loosely-associated team of writers.