About the Book
A book exploring the newly emergent collaborative, inter-personal and cross-disciplinary role of audio within a video game development team. Exploring some of the ways in which design thinking can be applied to sound and offering fresh perspectives on the way audio can function inside a team, from conception to execution. This book encourages a complete re-thinking of everything from studio architecture and team spaces to budgets, schedules, team skills as well as crafts such as sound design and mixing for any developer, no matter how big or small.
Rob Bridgett is a British-Canadian Audio Director based in Canada. In 1993 Rob attended Derby University (UK) to study cinema and media, and was one of the first to graduate from the ‘Sound Design for the Moving Image’ Master’s degree programme at Bournemouth University (UK) in 1999. Having worked as an audio director in the games industry since 2001, Bridgett has become a committed advocate for sound in interactive media and is the author of four books, the most recent of which ‘Leading with Sound’ (2021) is published by Routledge/Focal Press.