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zipperloss6


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<br> <br><p>Abstract Reinforcement Learning is one of the main categories of Machine Learning algorithms and has seen many applications throughout a wide variety of elds. On the other side, the industry of video games has been in a continuous growth for many years. The world of video games o ers many diverse environments that can be used to develop and research new and powerful algorithms. Moreover, in these last years very interesting projects have been testing the current limits of the application of Reinforcement Learning within com- plex game environments. In this project, I propose the usage of Reinforcement Learning as one of the main features of the AI system of a boss ght within the massively multi- player online game: World of Warcraft. The project is focused into taken into account this AI approach as a relevant element during the design of a boss encounter. The idea is to be able to apply Reinforcement Learning to allow the N