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<br> <br><p>TL;DR: We are launching a NeurIPS competitors and benchmark called BASALT: a set of Minecraft environments and a human evaluation protocol that we hope will stimulate analysis and investigation into fixing tasks with no pre-specified reward perform, the place the objective of an agent have to be communicated by means of demonstrations, preferences, or another form of human suggestions. Signal as much as take part in the competition!</p><br><br> <br><br><br><br> <br><p>Motivation</p><br><br> <br><br><br><br> <br><p>Deep reinforcement learning takes a reward function as enter and learns to maximize the anticipated total reward. https://tippilot86.bloggersdelight.dk/2022/07/08/minecraft-for-windows-10/ is: where did this reward come from? How can we comprehend it captures what we want? Indeed, it usually doesn’t seize what we would like, with many current examples displaying that the off</p><br><br>