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<br> <br><p>All online video games ultimately die. However the difference between the unique version of World of Warcraft and, say, Call of Responsibility: Ghosts is that WoW was extra of a service on an open system (Pc). Gamers have been in a position to step by step migrate to its annual expansions while remaining part of the overall inhabitants.</p><br><br> <br><br><br><br> <br><p>Comparatively, CoD is a franchise with annual sequels on a number of completely different items of hardware, every with cordoned-off players who leap from one game to the following. But sometimes you don't need to stop taking part in a game just because seemingly everyone has moved on after 14 months. Rocket League developer Psyonix's Jeremy Dunham has an concept for the way to repair these fractured participant bases: opening up cross-platform multiplayer.</p><br><br> <br><br><br><br> <br><p>"We're not making an attempt to construct six Rocket Leagues," he