About the Book
Between July 3 and 25 of 2013, San Francisco-based artists COLL.EO walked through the streets of Liberty City, the fictional metropolis of Grand Theft Auto IV (Rockstar Games, 2008) under the guise of Vito Acconci. Titled Following Bit, the performance was meant as a replay of Acconci’s seminal Following Piece (1969). Forty-four years earlier, Acconci followed for an entire month a random person each day in New York, stopping only if they entered a private space. Acconci typed up an account of each "pursuit", and sent a report to a different member of the art community the subsequent month.
COLL.EO’s 2013 replay generated an enormous set of data, consisting of 23 digital videos in high definition over 118 gigabyte in size; 13300+ digital photos; 60 digital prints; 23 written accounts sent in tweet form, plus several typewritten pages of notes, framed and mounted to a board.
A Game Art walkthrough, this book provides a unique, in-depth documentation of Following Bit and the related art mod Grand Theft Vito (2013) through texts, screengrabs, annotations, and a long conversation between COLL.EO and San Francisco-based artist Carlo Ricafort.
COLL.EO is a collaboration between Colleen Flaherty and Matteo Bittanti established in 2012.
Features & Details
CONCRETE PRESS is a an independent publishing house located in San Francisco, California and Milan, Italy. We produce, publish, and disseminate books on art, media, and culture. Launched by Matteo Bittanti in collaboration with RANDOM PARTS featuring Colleen Flaherty and Juan Carlos Quintana, CONCRETE PRESS creates limited editions books that are always on demand.